"The Earth has music for those who listen."

– Shakespeare

Musicianship is an essential skill if you wish to provoke, peacemake, discord or create musical instruments with your carpenter.  For the latter, you will only need 45 musicianship to make any music add-on.  In all other cases, you will want to GM asap.  In fact, Music will be checked first everytime you want to use one of those skills. If you pass the test, only then will the other skill be checked. Hence, if you are GM Bard, when working those other skill, you will stand a better chance of success and as you gain more from success than failure, you want to put all the chances on your side.

Music is a joke to raise. You can use any instruments to raise it, but if you're gonna be a provoker, make sure yours his newbified as you will die a lot. By this I mean when you create a bard character, you will automatically be given a random instrument. That instrument will always remain on your body whenever you die. Note that newbied instruments will also wear out.

Jump on a boat and start playing your instruments. Use the 8x8 method. You may get multiple gains from a single tile. So whenever you gain, stop the boat and play your instrument on that same tile as long as you keep gaining. When the gains stop, move 8 tiles forward. And keep playing.

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