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"Memory is the scribe of the soul."

– Aristotle

Inscription allows you  write scrolls, create blank runebooks and copy books.  In order to become a scribe, you will also need another skill that I strongly suggest you GM first or at least raise to the highest level possible before you start working on Inscription: Meditation.  Everytime you successfully inscribe a scroll, mana will be used up as if you casted that spell. Once you run out of mana, you will have to meditate before you can continue to scribe.  If your meditation skill is too low, you will waste a lot of time waiting for your mana to regenerate rather than working your skill. So a combination of high Meditation, high Lower Mana Cost/Mana Regeneration suit and Focus will help you keep your mana levels up.

Before you start scribing, you want to have a lot of regs, plenty of blank scrolls, a full spellbook and lots of scribe's pens. You cannot inscribe a spell that isn't written in your own spellbook.  To create a scroll, double click your scribe's pen to get the scribing menu asking you which circle of spell to cast (identical to those outlined in your spellbook) then you choose the spell you wish to inscribe.  You will either fail or succeed. Either way, the blank scroll and the reagents will be used.

Circle Magery Required Mana Used
1 0 3
2 6 5
3 16 8
4 26 10
5 36 13
6 52 20
7 66 40
8 80 50

Resources are used even on failures. Since scribing is an expensive skill to raise you want to focus on the popular scrolls (outlined in the table below) so you can easily resell them to fund your training.

Skill What Scrolls to Make
0%  Buy skills from NPC Scribe
25%  Recalls
52%  Blade Spirits
70%  Mark
86%  Gate Travel and Mark
90%  Earthquake, Resurrection, BOD books, spellbooks

Blank runebooks cannot be bought from NPCs. Only scribes can make them.  When you reach GM level, you will be able to put your maker's mark on exceptional runebooks and occasionnally make runebooks with 10 charges. To create them, you will need:

                                    1 Gate Travel
                                    1 Recall scroll
                                    8 blank scrolls
                                    1 blank rune

Using your scribe's pen, select Others from the menu then click on runebook.  If you have the proper components, a runebook will be created.  The number of charges varies according to your skill between 6-10.

Also note that for spellbooks, the 8th circle spells cannot be bought from NPCs and so far have only been found to spawn on Meer Eternals in Ilshenar.  It is therefore commonplace to find player run scribing vendors selling level 8th scrolls as singles so that other players may complete their spellbooks.

Inscription Bonus to Hunters

If you PvP or PvM with your scribe, the Inscription skill will grant you bonuses to your resistances when using one of the four following spells: Reactive Armor, Protection and Magic Reflection.

Reactive Armor
Skill Physical Elemental Resist Spells
10 +15 -5 ---
20 +16 -5 ---
40 +17 -5 ---
60 +18 -5 ---
80 +19 -5 ---
100 +20 -5 ---
Protection
0 -15 --- -35
20 -14 --- -34
40 -13 --- -33
60 -12 --- -32
80 -11 --- -31
100 -10 --- -30
Magic Reflection
0 -25 +10 ---
20 -24 +10 ---
40 -23 +10 ---
60 -22 +10 ---
80 -21 +10 ---
100 -20 +10 ---

So a character with GM Inscription who cast Reactive Armor and Magic Reflection active at the same time will have base resistances of:

0 Physical
5 Fire
5 Cold
5 Poison
5 Energy

Inscription will also provide you with a spell damage bonus. The percentage of that bonus is unknown

 

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